![]() ![]() With VR head-mounted displays performance can go from 60 Frames Per Second (FPS) without DLSS to 100 FPS with DLSS. Nvidia DLSS works by rendering internally inside Enscape 3.1 at a lower resolution then using deep learning-based upscaling techniques to output ‘a clean and sharp high-resolution image’ for high- quality videos and high-performance virtual reality walkthroughs.Īccording to Dan Stine, director of design technology at Lake | Flato architects in San Antonio, Texas, Enscape 3.1 users with Nvidia RTX graphics cards can experience up to 30% more 3D performance on 1080p displays and up to 9x faster 3D performance on 8k displays. According to the company, integrating the AI-based technology into Enscape 3.1 means users can get better quality and performance with lower system requirements to create a more realistic experience during walkthroughs and in VR.Īn Nvidia RTX graphics card, such as the Nvidia RTX A4000 or A5000 ( which we review here) or the Nvidia GeForce RTX 3080, is required. Nvidia’s Deep Learning Super Sampling (DLSS) accelerated by Nvidia RTX GPUs enhances quality and frame rates in the popular real-time viz tool – on desktop and in VRĮnscape is adding Nvidia’s Deep Learning Super Sampling (DLSS) technology to the 3.1 release of its real-time rendering and VR software.
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